{
 "name": "Takes free sound effects",
 "url": "https://gettakes.app/sounds",
 "updated": "2026-10-29",
 "license": "Free for any use, paid or not; no credit needed. Made in code with earshot (MIT); fit/ sounds are fitted from CC0 recordings; synth/ sounds are Takes' own code.",
 "sounds": [
  {
   "name": "Whoosh sound effect",
   "page": "https://gettakes.app/sounds/whoosh",
   "wav": "https://gettakes.app/sounds/whoosh.wav",
   "seconds": 1.056,
   "loudest_at_s": 0.131,
   "group": "Transitions",
   "for": [
    "Text that flies in",
    "A whip pan between shots",
    "A logo that slides off"
   ],
   "about": "A short rush of air that peaks early and fades fast. Put the peak on the frame where the text or the shot lands, and the move feels quicker than it is. It is quiet enough to sit under a voice.",
   "earshot_id": "whoosh_fast/crisp",
   "lengths_s": [
    0.446,
    0.594,
    0.792,
    1.056,
    1.408,
    1.877,
    2.503
   ]
  },
  {
   "name": "Swish sound effect",
   "page": "https://gettakes.app/sounds/swish",
   "wav": "https://gettakes.app/sounds/swish.wav",
   "seconds": 0.535,
   "loudest_at_s": 0.075,
   "group": "Transitions",
   "for": [
    "A word that slides in",
    "A small UI move",
    "A caption change"
   ],
   "about": "A thin flick, like a cane cutting the air. It is shorter and higher than the whoosh, so it fits small moves: one word, a sticker, a caption that changes. Use it where a full whoosh would be too big.",
   "earshot_id": "swish/zing",
   "lengths_s": [
    0.226,
    0.301,
    0.401,
    0.535,
    0.713,
    0.951,
    1.268
   ]
  },
  {
   "name": "Cinematic whoosh sound effect",
   "page": "https://gettakes.app/sounds/cinematic-whoosh",
   "wav": "https://gettakes.app/sounds/cinematic-whoosh.wav",
   "seconds": 2.038,
   "loudest_at_s": 0.705,
   "group": "Transitions",
   "for": [
    "A scene change",
    "A title card",
    "A big zoom out"
   ],
   "about": "A slow, heavy pass of air with a low body, the kind of whoosh a trailer uses between scenes. It swells for most of a second before it peaks. Start it early so the peak hits the cut.",
   "earshot_id": "whoosh_big/deep",
   "lengths_s": [
    0.86,
    1.146,
    1.528,
    2.038,
    2.717
   ]
  },
  {
   "name": "Swipe sound effect",
   "page": "https://gettakes.app/sounds/swipe",
   "wav": "https://gettakes.app/sounds/swipe.wav",
   "seconds": 0.77,
   "loudest_at_s": 0.13,
   "group": "Transitions",
   "for": [
    "A card that slides away",
    "A page turn",
    "A new slide in a list"
   ],
   "about": "A dry slide of paper over paper. It sounds like a page turn or a card pushed off a table, which suits slides, lists and before and after shots. It has less air in it than a whoosh.",
   "earshot_id": "swipe/paper",
   "lengths_s": [
    0.325,
    0.433,
    0.578,
    0.77,
    1.027,
    1.369,
    1.825
   ]
  },
  {
   "name": "Click sound effect",
   "page": "https://gettakes.app/sounds/click",
   "wav": "https://gettakes.app/sounds/click.wav",
   "seconds": 0.132,
   "loudest_at_s": 0.007,
   "group": "Clicks and pops",
   "for": [
    "A cursor that clicks a button",
    "A screen recording",
    "A checkbox ticked on screen"
   ],
   "about": "A real plastic click, fitted in code from a public domain recording of a small lid. It has a hard front and almost no tail, so it lines up with a cursor press to the frame. Use it in screen recordings and app demos.",
   "earshot_id": "fit/click/floss_lid",
   "lengths_s": [
    0.056,
    0.074,
    0.099,
    0.132,
    0.176,
    0.235,
    0.313
   ]
  },
  {
   "name": "Tap sound effect",
   "page": "https://gettakes.app/sounds/tap",
   "wav": "https://gettakes.app/sounds/tap.wav",
   "seconds": 0.339,
   "loudest_at_s": 0.009,
   "group": "Clicks and pops",
   "for": [
    "A finger on a phone screen",
    "A tap on a product",
    "An item that lands on a table"
   ],
   "about": "A soft finger tap on wood, fitted in code from a public domain recording. It is rounder and lower than the click, so it suits a touch on a phone screen or a small object set down.",
   "earshot_id": "fit/land.light/finger_wood",
   "lengths_s": [
    0.191,
    0.254,
    0.339,
    0.452,
    0.603,
    0.804
   ]
  },
  {
   "name": "Pop sound effect",
   "page": "https://gettakes.app/sounds/pop",
   "wav": "https://gettakes.app/sounds/pop.wav",
   "seconds": 0.221,
   "loudest_at_s": 0.009,
   "group": "Clicks and pops",
   "for": [
    "An emoji that pops up",
    "A sticker or a badge",
    "A list item that appears"
   ],
   "about": "A small round pop, fitted in code from a public domain recording of a lip pop. It gives an icon, an emoji or a number on screen a light, friendly arrival. Short enough to use on every item of a list.",
   "earshot_id": "fit/pop/lip_pop",
   "lengths_s": [
    0.166,
    0.221,
    0.295,
    0.393,
    0.524
   ]
  },
  {
   "name": "Boom sound effect",
   "page": "https://gettakes.app/sounds/boom",
   "wav": "https://gettakes.app/sounds/boom.wav",
   "seconds": 2.4,
   "loudest_at_s": 0.117,
   "group": "Hits",
   "for": [
    "A title slam",
    "The big reveal",
    "The first frame of a hook"
   ],
   "about": "A deep cinematic hit with a low tail that rolls out. It hits at once, so put it on the exact frame of the reveal. Under a voice, keep it at the start of a line or in a pause.",
   "earshot_id": "impact/classic",
   "lengths_s": [
    1.013,
    1.35,
    1.8,
    2.4
   ]
  },
  {
   "name": "Explosion sound effect",
   "page": "https://gettakes.app/sounds/explosion",
   "wav": "https://gettakes.app/sounds/explosion.wav",
   "seconds": 3.0,
   "loudest_at_s": 0.024,
   "group": "Hits",
   "for": [
    "A big reveal that needs more than a boom",
    "A chart that crashes",
    "The end of a countdown"
   ],
   "about": "A wide blast with a sharp crack at the front, debris on top and a low rumble that rolls on under it. It is bigger and rougher than the boom, so save it for the one moment that should feel like it blows up. Put the crack on the cut. Make it shorter when a voice comes in soon after, so the rumble does not sit under the next line.",
   "earshot_id": "impact/blast",
   "lengths_s": [
    1.266,
    1.688,
    2.25,
    3.0
   ]
  },
  {
   "name": "Punch sound effect",
   "page": "https://gettakes.app/sounds/punch",
   "wav": "https://gettakes.app/sounds/punch.wav",
   "seconds": 1.0,
   "loudest_at_s": 0.066,
   "group": "Hits",
   "for": [
    "A word that lands hard",
    "A fast cut to the point",
    "Text slamming onto the screen"
   ],
   "about": "A short hard hit with a snap at the front and a tight low body, like a punch that lands. It is over fast, so it fits fast edits where a boom would hang around too long. Put it on the frame where a word or a title hits the screen, or stack a few on a quick list of points. Make it longer if you want more weight behind it.",
   "earshot_id": "impact/punch",
   "lengths_s": [
    0.422,
    0.563,
    0.75,
    1.0,
    1.333,
    1.778,
    2.37
   ]
  },
  {
   "name": "Heartbeat sound effect",
   "page": "https://gettakes.app/sounds/heartbeat",
   "wav": "https://gettakes.app/sounds/heartbeat.wav",
   "seconds": 0.34,
   "loudest_at_s": 0.029,
   "group": "Hits",
   "for": [
    "Tension before a reveal",
    "A slow moment in a story",
    "A beat under a big number"
   ],
   "about": "One heartbeat: two low, soft thumps, lub and then dub, close together. Lay a few in a row, about one a second, for tension before a reveal, or bring them closer for a pulse that speeds up. It is all low end, so it reads best on headphones and good speakers; on a phone, put it under a quiet moment so it is not lost.",
   "earshot_id": "pro_pop_in/heartbeat",
   "lengths_s": [
    0.143,
    0.255,
    0.34,
    0.453,
    0.604,
    0.806
   ]
  },
  {
   "name": "Bass drop sound effect",
   "page": "https://gettakes.app/sounds/bass-drop",
   "wav": "https://gettakes.app/sounds/bass-drop.wav",
   "seconds": 2.054,
   "loudest_at_s": 0.051,
   "group": "Hits",
   "for": [
    "Weight under a hit",
    "A beat drop in an edit",
    "A slow zoom on a number"
   ],
   "about": "A low 808 sub that drops in pitch after the hit. Most of it sits below what phone speakers play, so it adds weight on headphones without getting in the way of the voice.",
   "earshot_id": "sub_drop/808",
   "lengths_s": [
    0.867,
    1.155,
    1.54,
    2.054,
    2.739
   ]
  },
  {
   "name": "Thud sound effect",
   "page": "https://gettakes.app/sounds/thud",
   "wav": "https://gettakes.app/sounds/thud.wav",
   "seconds": 2.607,
   "loudest_at_s": 0.035,
   "group": "Hits",
   "for": [
    "Something heavy that drops on the floor",
    "A big word or a number that lands",
    "A soft dramatic stop"
   ],
   "about": "A deep, soft thud with no crack and no debris: the sound of something heavy falling on a floor. It is calmer than the boom and the punch on this page, so it fits a number that lands on screen, a book that drops, or a quiet dramatic pause. Make it shorter for a tight stop. Made in code, so you can use it in any video.",
   "earshot_id": "impact/thud",
   "lengths_s": [
    1.1,
    1.466,
    1.955,
    2.607
   ]
  },
  {
   "name": "Riser sound effect",
   "page": "https://gettakes.app/sounds/riser",
   "wav": "https://gettakes.app/sounds/riser.wav",
   "seconds": 2.8,
   "loudest_at_s": 2.771,
   "group": "Risers",
   "for": [
    "The seconds before a reveal",
    "A countdown",
    "A build into a cut"
   ],
   "about": "A build that climbs in level and brightness and stops on its loudest moment. Put the end on the cut or the reveal, and the cut does the release. Pair it with the boom for a full hit.",
   "earshot_id": "riser/tension",
   "lengths_s": [
    1.181,
    1.575,
    2.1,
    2.8
   ]
  },
  {
   "name": "Drum roll sound effect",
   "page": "https://gettakes.app/sounds/drum-roll",
   "wav": "https://gettakes.app/sounds/drum-roll.wav",
   "seconds": 2.6,
   "loudest_at_s": 2.59,
   "group": "Risers",
   "for": [
    "The moment before a big number",
    "An announcement or a winner",
    "A build into a reveal"
   ],
   "about": "A snare roll that starts as slow single hits and speeds up to a blur, getting louder and brighter the whole way. There is no cymbal crash at the end, so the cut or your own hit lands the moment. Shorten it for a quick tease, or let it run for a long wait before a reveal. Pair it with the boom when you want a real hit on the reveal.",
   "earshot_id": "riser/snare_roll",
   "lengths_s": [
    1.097,
    1.463,
    1.95,
    2.6
   ]
  },
  {
   "name": "Suspense sound effect",
   "page": "https://gettakes.app/sounds/suspense",
   "wav": "https://gettakes.app/sounds/suspense.wav",
   "seconds": 3.0,
   "loudest_at_s": 2.99,
   "group": "Risers",
   "for": [
    "A trailer before the title",
    "A plot twist",
    "The pause before bad news"
   ],
   "about": "A dark build for trailers and tense moments. A low saw chord starts near the bottom of the range and climbs two and a half octaves, with a rumble rising under it and a tremolo that gets faster. It stays heavy until the last second and stops dead on its loudest point. Cut it short to keep the dread without the full build, or pair it with the boom for a trailer hit.",
   "earshot_id": "riser/trailer",
   "lengths_s": [
    1.266,
    1.688,
    2.25,
    3.0
   ]
  },
  {
   "name": "Reverse cymbal sound effect",
   "page": "https://gettakes.app/sounds/reverse-cymbal",
   "wav": "https://gettakes.app/sounds/reverse-cymbal.wav",
   "seconds": 2.2,
   "loudest_at_s": 2.192,
   "group": "Risers",
   "for": [
    "A swell into a transition",
    "The start of a new section",
    "A build into a logo"
   ],
   "about": "The sound of a cymbal crash played backwards: a bright metal wash that starts from nothing and swells into the hit. It has no note in it, so it fits under any music. Use it to pull the viewer into a cut, or end it on the first beat of a new scene. Shorten it for a quick swell into a word, or keep it long for a slow, wide build before a scene change.",
   "earshot_id": "riser/cymbal",
   "lengths_s": [
    0.928,
    1.238,
    1.65,
    2.2,
    2.933
   ]
  },
  {
   "name": "Reverse reverb sound effect",
   "page": "https://gettakes.app/sounds/reverse-reverb",
   "wav": "https://gettakes.app/sounds/reverse-reverb.wav",
   "seconds": 3.0,
   "loudest_at_s": 2.994,
   "group": "Risers",
   "for": [
    "A soft lead-in to a voice",
    "A dreamy transition",
    "A slow fade into a title"
   ],
   "about": "A long, soft swell made like a reversed reverb tail: air that breathes in for three seconds and stops right on the hit. It is gentler than a riser and has no tone, so it sits under a voice without fighting it. Good for calm edits, intros and slow reveals. Shorter, it becomes a soft whoosh into a cut. Deeper makes it darker and longer.",
   "earshot_id": "riser/reverse",
   "lengths_s": [
    1.266,
    1.688,
    2.25,
    3.0
   ]
  },
  {
   "name": "Build up sound effect",
   "page": "https://gettakes.app/sounds/build-up",
   "wav": "https://gettakes.app/sounds/build-up.wav",
   "seconds": 3.0,
   "loudest_at_s": 2.957,
   "group": "Risers",
   "for": [
    "The seconds before a drop",
    "A hype intro",
    "A fast montage that peaks on a cut"
   ],
   "about": "A festival-style build up. A wide saw chord with its fifth climbs two octaves while a gate chops it faster and faster, from a slow pulse to a buzz. Just before the end it ducks for a moment, so the drop or the cut hits harder. Its end is the loudest moment, so put that on the first beat of the drop or on the cut to the payoff shot in your video.",
   "earshot_id": "riser/edm_build",
   "lengths_s": [
    1.266,
    1.688,
    2.25,
    3.0
   ]
  },
  {
   "name": "Sci-fi sound effect",
   "page": "https://gettakes.app/sounds/sci-fi",
   "wav": "https://gettakes.app/sounds/sci-fi.wav",
   "seconds": 2.0,
   "loudest_at_s": 1.992,
   "group": "Risers",
   "for": [
    "A tech reveal or a product shot",
    "A screen powering up",
    "A futuristic title"
   ],
   "about": "Short, bright blips that step up almost three octaves and speed up as they go, like a machine powering on. It reads as tech and future without sounding like a toy, and it stops on its loudest blip. Use it under a product reveal, a screen recording or a title made of code. Deeper makes it heavier and slower, Brighter makes it smaller and quicker.",
   "earshot_id": "riser/sci_fi",
   "lengths_s": [
    0.844,
    1.125,
    1.5,
    2.0,
    2.667
   ]
  },
  {
   "name": "Quick riser sound effect",
   "page": "https://gettakes.app/sounds/quick-riser",
   "wav": "https://gettakes.app/sounds/quick-riser.wav",
   "seconds": 0.9,
   "loudest_at_s": 0.881,
   "group": "Risers",
   "for": [
    "A fast cut in a short video",
    "A zoom or a pop-in",
    "A quick lift before a punchline"
   ],
   "about": "A riser that takes under a second: a bright rush and a sine chord shooting up two and a half octaves. It gives a fast edit lift without slowing it down. Put the end on the cut. Make it longer and it turns into a small build. It works well in short vertical videos, where a two-second build would feel slow. Brighter makes it even lighter and quicker.",
   "earshot_id": "riser/quick",
   "lengths_s": [
    0.506,
    0.675,
    0.9,
    1.6,
    2.133
   ]
  },
  {
   "name": "Downlifter sound effect",
   "page": "https://gettakes.app/sounds/downlifter",
   "wav": "https://gettakes.app/sounds/downlifter.wav",
   "seconds": 2.06,
   "loudest_at_s": 0.148,
   "group": "Risers",
   "for": [
    "A scene exit",
    "The release after a hit",
    "A slow fade to the next part"
   ],
   "about": "A filtered sweep that sinks and fades away, the opposite of a riser. It sounds like energy falling out of a scene, so use it after a hit, on an exit or to close a section.",
   "earshot_id": "downlifter/air_fall",
   "lengths_s": [
    0.869,
    1.159,
    1.545,
    2.06,
    2.747
   ]
  },
  {
   "name": "Ding sound effect",
   "page": "https://gettakes.app/sounds/ding",
   "wav": "https://gettakes.app/sounds/ding.wav",
   "seconds": 1.4,
   "loudest_at_s": 0.004,
   "group": "Chimes",
   "for": [
    "A right answer",
    "A notification on screen",
    "A tick on a checklist"
   ],
   "about": "A clear struck chime on A5 that rings out. It reads as a right answer or a new message, so it fits quiz videos, checklists and phone notifications shown on screen.",
   "earshot_id": "notify/m1",
   "lengths_s": [
    0.591,
    0.788,
    1.05,
    1.4,
    1.867,
    2.489
   ]
  },
  {
   "name": "Notification sound effect",
   "page": "https://gettakes.app/sounds/notification",
   "wav": "https://gettakes.app/sounds/notification.wav",
   "seconds": 0.5,
   "loudest_at_s": 0.004,
   "group": "Chimes",
   "for": [
    "A message popping up on screen",
    "A new comment or like",
    "A reminder or an alert"
   ],
   "about": "Two quick bright notes, the second a step up, like a message landing on a phone. It is short and clean, so it sits under a voice without getting in the way. Put it on the frame where a message, a comment or a like pops up in your video. Made in code, so it is not a copy of any phone maker's sound and you can use it anywhere.",
   "earshot_id": "notify/notification",
   "lengths_s": [
    0.211,
    0.281,
    0.375,
    0.5,
    0.667,
    0.889,
    1.185
   ]
  },
  {
   "name": "Bell sound effect",
   "page": "https://gettakes.app/sounds/bell",
   "wav": "https://gettakes.app/sounds/bell.wav",
   "seconds": 1.66,
   "loudest_at_s": 0.062,
   "group": "Chimes",
   "for": [
    "A new chapter",
    "A tip or a key point",
    "An order or a sale on screen"
   ],
   "about": "A small bell struck once, fitted in code from a public domain recording. It is higher and longer than the ding and has the shimmer of real metal. Use it to mark a key point or a new chapter.",
   "earshot_id": "fit/bell/small_bell",
   "lengths_s": [
    0.7,
    0.934,
    1.245,
    1.66,
    2.951
   ]
  },
  {
   "name": "Logo sting sound effect",
   "page": "https://gettakes.app/sounds/logo-sting",
   "wav": "https://gettakes.app/sounds/logo-sting.wav",
   "seconds": 1.84,
   "loudest_at_s": 0.011,
   "group": "Chimes",
   "for": [
    "A logo reveal",
    "An intro card",
    "An end card"
   ],
   "about": "A short lead in, a hit and a bright chime, made as one piece for a logo reveal. Put the hit on the frame where the logo lands. Under two seconds, so it fits the start of a short video.",
   "earshot_id": "logo_sting/spark",
   "lengths_s": [
    0.776,
    1.035,
    1.38,
    1.84,
    2.453
   ]
  },
  {
   "name": "Glitch sound effect",
   "page": "https://gettakes.app/sounds/glitch",
   "wav": "https://gettakes.app/sounds/glitch.wav",
   "seconds": 0.64,
   "loudest_at_s": 0.374,
   "group": "Transitions",
   "for": [
    "A glitch transition",
    "An error on screen",
    "A tech or AI topic"
   ],
   "about": "Bursts of crushed digital noise that stutter and then cut off. It fits glitch transitions, an error message on screen or a jump cut in a tech video.",
   "earshot_id": "glitch/stutter",
   "lengths_s": [
    0.27,
    0.36,
    0.64,
    0.853,
    1.138,
    1.517
   ]
  },
  {
   "name": "Static sound effect",
   "page": "https://gettakes.app/sounds/static",
   "wav": "https://gettakes.app/sounds/static.wav",
   "seconds": 2.0,
   "loudest_at_s": 1.556,
   "group": "Transitions",
   "for": [
    "A cut to a broken TV or a lost signal",
    "A glitchy transition between clips",
    "A flashback or a channel change"
   ],
   "about": "Steady, bright TV static: noise with no tone in it, like an old television with no signal. Use it under a quick cut to make the change feel like a channel flipping, or on a screen that breaks. Keep it short for a hard cut, or run it longer under a glitch effect. Pair it with the glitch sound on this page for a full broken-signal moment.",
   "earshot_id": "riser/static",
   "lengths_s": [
    0.844,
    1.125,
    1.5,
    2.0,
    2.667
   ]
  },
  {
   "name": "Laser sound effect",
   "page": "https://gettakes.app/sounds/laser",
   "wav": "https://gettakes.app/sounds/laser.wav",
   "seconds": 0.397,
   "loudest_at_s": 0.004,
   "group": "Transitions",
   "for": [
    "A laser beam or a sci-fi blaster",
    "A zap that removes something on screen",
    "A fast arcade-style moment"
   ],
   "about": "The classic sci-fi pew: a buzzy square tone that dives from 1.7 kHz to a low growl in a fifth of a second, with a fast wobble on it. Use it when something gets shot off the screen, when a word disappears, or for a fun arcade feeling. Use it two or three times in a row for pew-pew. It is made in code, so it is not taken from any film or game.",
   "earshot_id": "synth/laser",
   "lengths_s": [
    0.167,
    0.223,
    0.298,
    0.397,
    0.529
   ]
  },
  {
   "name": "Typing sound effect",
   "page": "https://gettakes.app/sounds/typing",
   "wav": "https://gettakes.app/sounds/typing.wav",
   "seconds": 1.444,
   "loudest_at_s": 0.976,
   "group": "Clicks and pops",
   "for": [
    "A title that types on",
    "Code on screen",
    "A search box filling in"
   ],
   "about": "A run of light, crisp key ticks as one file, made for text that types on screen. It is cleaner than a real keyboard, so it stays clear under a voice.",
   "earshot_id": "pro_typing_run/standard",
   "lengths_s": [
    0.609,
    0.812,
    1.083,
    1.444,
    1.925,
    2.567
   ]
  },
  {
   "name": "Water drop sound effect",
   "page": "https://gettakes.app/sounds/water-drop",
   "wav": "https://gettakes.app/sounds/water-drop.wav",
   "seconds": 0.445,
   "loudest_at_s": 0.006,
   "group": "Clicks and pops",
   "for": [
    "A drop falling into water",
    "A small item that lands softly",
    "A calm, clean UI moment"
   ],
   "about": "One water drop, made the way a real drip sounds: the drop traps a tiny air bubble, and its pure tone rises fast as the bubble shrinks, then a short soft ring. It is gentle, so it works for calm videos, a product that shows up, or a list item that lands. Put it on the frame where the drop hits. Made in code, not recorded, so you can use it in any video.",
   "earshot_id": "synth/water_drop",
   "lengths_s": [
    0.188,
    0.25,
    0.334,
    0.445,
    0.593,
    0.791
   ]
  },
  {
   "name": "Sparkle sound effect",
   "page": "https://gettakes.app/sounds/sparkle",
   "wav": "https://gettakes.app/sounds/sparkle.wav",
   "seconds": 2.6,
   "loudest_at_s": 0.712,
   "group": "Chimes",
   "for": [
    "An end card",
    "A before and after",
    "A magic moment"
   ],
   "about": "High chimes that ring out and twinkle, for the end of a video or a before and after reveal. It has a slow tail, so start it a beat before the moment.",
   "earshot_id": "shimmer/m1",
   "lengths_s": [
    1.097,
    1.95,
    2.6
   ]
  },
  {
   "name": "Doorbell sound effect",
   "page": "https://gettakes.app/sounds/doorbell",
   "wav": "https://gettakes.app/sounds/doorbell.wav",
   "seconds": 3.0,
   "loudest_at_s": 0.508,
   "group": "Chimes",
   "for": [
    "Someone at the door",
    "A guest or a new person in the video",
    "A friendly here-it-is moment"
   ],
   "about": "The classic ding-dong: two struck chime bars, E then the C below it, each one ringing out in a small room like a real doorbell in a hallway. It tells the viewer someone has arrived, so it fits a guest walking in, a parcel, or a new idea that shows up. Put the first note on the frame where the person or the thing appears. Made in code, so it is nobody's real doorbell.",
   "earshot_id": "synth/doorbell",
   "lengths_s": [
    1.266,
    1.688,
    2.25,
    3.0
   ]
  },
  {
   "name": "Correct answer sound effect",
   "page": "https://gettakes.app/sounds/correct-answer",
   "wav": "https://gettakes.app/sounds/correct-answer.wav",
   "seconds": 1.52,
   "loudest_at_s": 0.243,
   "group": "Chimes",
   "for": [
    "The right answer in a quiz",
    "A tick, a done or a success on screen",
    "A tip that works"
   ],
   "about": "The quiz-show correct answer: a quick, bright run of four notes up C, E, G and C on bell-like bars, with the top note left ringing. Use it on a check mark, a test that passes, or a before-and-after that works out. It is short, so it does not cover your voice. For the wrong answer, use the buzzer on this page. Made in code, so you can use it in any video.",
   "earshot_id": "synth/correct",
   "lengths_s": [
    0.641,
    0.855,
    1.14,
    1.52,
    2.027,
    2.702
   ]
  },
  {
   "name": "Censor beep sound effect",
   "page": "https://gettakes.app/sounds/censor-beep",
   "wav": "https://gettakes.app/sounds/censor-beep.wav",
   "seconds": 0.8,
   "loudest_at_s": 0.013,
   "group": "Beeps and buzzers",
   "for": [
    "A swear word you cut out",
    "A name or a number you hide",
    "A joke beep over a word"
   ],
   "about": "The classic TV bleep: one pure, steady 1 kHz tone that starts and stops hard. Lay it over the word you want to hide, then make it shorter or longer so it covers that word and nothing more. It comes in quieter than the hits on this page, because a steady tone sounds much louder than a short hit at the same peak. Turn it up in your edit if you want it rude.",
   "earshot_id": "riser/censor_beep",
   "lengths_s": [
    0.338,
    0.45,
    0.6,
    0.8,
    1.067,
    1.422,
    1.896
   ]
  },
  {
   "name": "Buzzer sound effect",
   "page": "https://gettakes.app/sounds/buzzer",
   "wav": "https://gettakes.app/sounds/buzzer.wav",
   "seconds": 0.9,
   "loudest_at_s": 0.534,
   "group": "Beeps and buzzers",
   "for": [
    "A wrong answer",
    "A myth you are about to bust",
    "A fail or a mistake on screen"
   ],
   "about": "A harsh low buzz with a fast rattle in it: the game show sound for a wrong answer. Put it on the frame where the wrong option lights up, or when you show the mistake people make before you show the fix. It is under a second long and stops hard, so the next line can come in right after it. Make it shorter for a quick, light no.",
   "earshot_id": "riser/buzzer",
   "lengths_s": [
    0.38,
    0.9,
    2.133
   ]
  },
  {
   "name": "Alarm sound effect",
   "page": "https://gettakes.app/sounds/alarm",
   "wav": "https://gettakes.app/sounds/alarm.wav",
   "seconds": 1.742,
   "loudest_at_s": 0.998,
   "group": "Beeps and buzzers",
   "for": [
    "A wake-up scene or an alarm clock",
    "A warning or a deadline on screen",
    "A countdown that runs out"
   ],
   "about": "The classic digital alarm clock: a piercing 3 kHz beep, four quick beeps, a short pause, then four more. Use it for a wake-up scene, a deadline, or a countdown that runs out. Make it shorter for one burst of four, or longer for a few more rounds. It is built the way a real alarm clock's buzzer works, from one square tone, and it is made in code, so you can use it in any video.",
   "earshot_id": "synth/alarm",
   "lengths_s": [
    0.735,
    0.98,
    1.306,
    1.742,
    2.323
   ]
  },
  {
   "name": "Beep beep sound effect",
   "page": "https://gettakes.app/sounds/beep-beep",
   "wav": "https://gettakes.app/sounds/beep-beep.wav",
   "seconds": 0.55,
   "loudest_at_s": 0.245,
   "group": "Beeps and buzzers",
   "for": [
    "A device turning on or a scan that is done",
    "A text or a step that pops up",
    "A light comedy beat"
   ],
   "about": "Two short, clean beeps at 1.2 kHz, the sound a small device makes when it is ready. It is neutral, so it works for a scan that finishes, a timer, a robot, or a quick joke. Put the first beep on the frame where the thing happens. It is made in code from one pure tone, so it is clear on a phone speaker and you can use it in any video.",
   "earshot_id": "riser/beep_beep",
   "lengths_s": [
    0.309,
    0.413,
    0.55
   ]
  },
  {
   "name": "Whistle sound effect",
   "page": "https://gettakes.app/sounds/whistle",
   "wav": "https://gettakes.app/sounds/whistle.wav",
   "seconds": 1.069,
   "loudest_at_s": 0.675,
   "group": "Beeps and buzzers",
   "for": [
    "The start or the end of a round",
    "A rule broken or a foul called",
    "Stop, time out, everyone look"
   ],
   "about": "A sharp blast on a referee's pea whistle: a high 3 kHz tone that the little ball inside makes warble about 28 times a second, with breath on top. Use it to start or stop something, to call out a mistake, or to say time is up. Make it shorter for a quick tweet or longer for a full blast. It is made in code, not recorded, so you can use it anywhere.",
   "earshot_id": "synth/whistle",
   "lengths_s": [
    0.451,
    0.601,
    0.802,
    1.069,
    1.425,
    1.9,
    2.534
   ]
  },
  {
   "name": "Police siren sound effect",
   "page": "https://gettakes.app/sounds/police-siren",
   "wav": "https://gettakes.app/sounds/police-siren.wav",
   "seconds": 2.965,
   "loudest_at_s": 2.029,
   "group": "Sirens and horns",
   "for": [
    "Police on the way",
    "A busted or caught moment",
    "A crime or drama beat"
   ],
   "about": "A US police siren in its slow \"wail\" mode: the horn sweeps up and down over about two and a half seconds, heard from down the street with the echo of the buildings around it. Use it when the cops show up, when someone gets caught, or for a fake-serious drama beat. Make it shorter for one sweep or longer for more. It is made in code, the way a siren horn works, so you can use it in any video.",
   "earshot_id": "synth/police_siren",
   "lengths_s": [
    1.251,
    1.668,
    2.224,
    2.965
   ]
  },
  {
   "name": "Ambulance siren sound effect",
   "page": "https://gettakes.app/sounds/ambulance-siren",
   "wav": "https://gettakes.app/sounds/ambulance-siren.wav",
   "seconds": 2.736,
   "loudest_at_s": 0.818,
   "group": "Sirens and horns",
   "for": [
    "An emergency or an accident",
    "A rush to get somewhere",
    "Someone who needs help"
   ],
   "about": "The fast \"yelp\" siren you hear on ambulances and fire trucks: the horn sweeps up and down about three times a second, close by, with a little street echo. Use it for an emergency, a mad rush to finish something, or a joke where someone needs help fast. Make it shorter for a quick burst or longer to let it run. It is made in code, the way a real siren horn sounds, so you can use it anywhere.",
   "earshot_id": "synth/ambulance",
   "lengths_s": [
    1.154,
    1.539,
    2.052,
    2.736
   ]
  },
  {
   "name": "Air horn sound effect",
   "page": "https://gettakes.app/sounds/air-horn",
   "wav": "https://gettakes.app/sounds/air-horn.wav",
   "seconds": 1.948,
   "loudest_at_s": 0.782,
   "group": "Sirens and horns",
   "for": [
    "A big win or a hype moment",
    "A meme drop",
    "A goal or a score"
   ],
   "about": "The stadium air horn: a loud, brassy chord from a can of compressed air, two short blasts and then a long one. It is the classic hype sound, so use it for a win, a goal, a big number, or a meme-style drop. Make it shorter to cut the long blast down, or longer to hold it. It is built in code from the same kind of buzzing reed chord a real air horn makes, so you can use it in any video.",
   "earshot_id": "synth/air_horn",
   "lengths_s": [
    0.822,
    1.096,
    1.461,
    1.948,
    2.597
   ]
  },
  {
   "name": "Car horn sound effect",
   "page": "https://gettakes.app/sounds/car-horn",
   "wav": "https://gettakes.app/sounds/car-horn.wav",
   "seconds": 1.464,
   "loudest_at_s": 0.466,
   "group": "Sirens and horns",
   "for": [
    "Traffic or a road trip",
    "Get out of the way",
    "An impatient beat"
   ],
   "about": "A car horn, beep then beeep: two disc horns at about 415 and 498 Hz sounding together, the way most cars have them. Each horn is a steel plate buzzing against a contact, which gives the hard, nasal honk everyone knows. Use it for traffic, a road trip, someone who is in the way, or an impatient beat. Make it longer for a long angry honk. It is made in code, so you can use it in any video.",
   "earshot_id": "synth/car_horn",
   "lengths_s": [
    0.618,
    0.824,
    1.098,
    1.464,
    1.952,
    2.603
   ]
  },
  {
   "name": "Fire alarm sound effect",
   "page": "https://gettakes.app/sounds/fire-alarm",
   "wav": "https://gettakes.app/sounds/fire-alarm.wav",
   "seconds": 3.0,
   "loudest_at_s": 1.383,
   "group": "Beeps and buzzers",
   "for": [
    "A fire drill or an emergency",
    "A big warning",
    "A mistake that sets off alarms"
   ],
   "about": "A smoke alarm going off: a shrill piezo tone at about 3.2 kHz, three long beeps in a row, the pattern fire alarms use everywhere. Use it for a fire drill, a kitchen disaster, a big warning, or a mistake so bad it sets off the alarms. Make it shorter for one or two beeps or longer for four. It is made in code the way a real alarm's buzzer works, so you can use it in any video.",
   "earshot_id": "synth/fire_alarm",
   "lengths_s": [
    1.266,
    1.688,
    2.25,
    3.0
   ]
  },
  {
   "name": "Phone ringing sound effect",
   "page": "https://gettakes.app/sounds/phone-ringing",
   "wav": "https://gettakes.app/sounds/phone-ringing.wav",
   "seconds": 3.0,
   "loudest_at_s": 1.764,
   "group": "Beeps and buzzers",
   "for": [
    "An incoming call",
    "Someone who wants you",
    "An office scene"
   ],
   "about": "An office phone ringing: the electronic ring of a desk phone, a buzzy tone that flips between two pitches sixteen times a second, two quick bursts per ring. Use it for an incoming call, a boss who wants you, or an office scene. Make it shorter for one ring or longer for more. It is made in code the way those phones make their ring, so you can use it in any video.",
   "earshot_id": "synth/phone",
   "lengths_s": [
    1.266,
    1.688,
    2.25,
    3.0
   ]
  },
  {
   "name": "Dial tone sound effect",
   "page": "https://gettakes.app/sounds/dial-tone",
   "wav": "https://gettakes.app/sounds/dial-tone.wav",
   "seconds": 2.0,
   "loudest_at_s": 1.544,
   "group": "Beeps and buzzers",
   "for": [
    "Picking up a phone",
    "A retro call",
    "Waiting on the line"
   ],
   "about": "The US dial tone: 350 Hz and 440 Hz played together, steady, through the narrow sound of a phone line. It is what you hear when you pick up a landline, so it says phone, waiting, or the old days at once. Make it shorter or longer to fit the shot. It is made in code from the same two tones the phone network uses, so you can use it in any video.",
   "earshot_id": "synth/dial_tone",
   "lengths_s": [
    0.844,
    1.125,
    1.5,
    2.0,
    2.667
   ]
  },
  {
   "name": "Crickets sound effect",
   "page": "https://gettakes.app/sounds/crickets",
   "wav": "https://gettakes.app/sounds/crickets.wav",
   "seconds": 2.8,
   "loudest_at_s": 1.696,
   "group": "Comedy",
   "for": [
    "An awkward silence after a joke",
    "No one replies",
    "A night scene"
   ],
   "about": "Crickets on a summer night: two crickets close by, one on each side, and a field of them far away. Each chirp is three or four short pulses, the way a real field cricket rubs its wings. It is the classic sound of an awkward silence, so put it after a joke that falls flat or a question no one answers. It also works for a calm night scene. Made in code, so you can use it anywhere.",
   "earshot_id": "synth/crickets",
   "lengths_s": [
    2.8
   ]
  },
  {
   "name": "Record scratch sound effect",
   "page": "https://gettakes.app/sounds/record-scratch",
   "wav": "https://gettakes.app/sounds/record-scratch.wav",
   "seconds": 0.592,
   "loudest_at_s": 0.022,
   "group": "Comedy",
   "for": [
    "A freeze frame: \"yep, that's me\"",
    "A sudden stop",
    "A plot twist"
   ],
   "about": "The freeze-frame record scratch: a hand drags the record back and forth under the needle, the pitch and the \"aah\" sliding with it, then it stops dead. It is the sound before \"yep, that's me, you're probably wondering how I got here\". Use it for a sudden stop, a freeze frame, or a plot twist. Make it longer for a slower drag. It is made in code, so you can use it in any video.",
   "earshot_id": "synth/record_scratch",
   "lengths_s": [
    0.25,
    0.333,
    0.444,
    0.592,
    0.789,
    1.052
   ]
  },
  {
   "name": "Boing sound effect",
   "page": "https://gettakes.app/sounds/boing",
   "wav": "https://gettakes.app/sounds/boing.wav",
   "seconds": 0.952,
   "loudest_at_s": 0.007,
   "group": "Comedy",
   "for": [
    "A bounce or a jump",
    "A cartoon moment",
    "Something that springs out"
   ],
   "about": "A cartoon boing: a round tone that jumps up and wobbles wide, the wobble slowing down and fading out, like a spring that was just let go. Use it for a bounce, a jump, a pop-up, or anything that should feel like a cartoon. Make it shorter for a quick boing or longer for a big wobbly one. It is made in code, so you can use it in any video.",
   "earshot_id": "synth/boing",
   "lengths_s": [
    0.402,
    0.536,
    0.714,
    0.952,
    1.269,
    1.692,
    2.257
   ]
  },
  {
   "name": "Dun dun dun sound effect",
   "page": "https://gettakes.app/sounds/dun-dun-dun",
   "wav": "https://gettakes.app/sounds/dun-dun-dun.wav",
   "seconds": 2.962,
   "loudest_at_s": 0.808,
   "group": "Comedy",
   "for": [
    "A shocking reveal",
    "A cliffhanger",
    "Fake drama for comedy"
   ],
   "about": "The dramatic \"dun dun duuun\": two short low brass hits and a long held one, with timpani under each, in a big hall. It uses the same notes as the famous shock sting (E-flat, C, then F-sharp), so it reads as drama right away. Use it for a reveal, a cliffhanger, or fake drama over something small. Make it longer to hold the last note. Made in code, so you can use it anywhere.",
   "earshot_id": "synth/dun_dun_dun",
   "lengths_s": [
    1.25,
    1.666,
    2.222,
    2.962
   ]
  },
  {
   "name": "Whip sound effect",
   "page": "https://gettakes.app/sounds/whip",
   "wav": "https://gettakes.app/sounds/whip.wav",
   "seconds": 1.043,
   "loudest_at_s": 0.237,
   "group": "Hits",
   "for": [
    "A fast cut or a snap",
    "A word that lands hard",
    "A whip pan"
   ],
   "about": "A bullwhip crack: the lash whooshes faster and faster, then the tip breaks the sound barrier and makes a tiny sonic boom, and the crack echoes off the walls. Use it on a fast cut, a whip pan, a word that lands hard, or anything that should snap. Make it longer for a bigger echo. It is made in code the way a real whip crack happens, so you can use it in any video.",
   "earshot_id": "synth/whip",
   "lengths_s": [
    0.44,
    0.587,
    0.782,
    1.043,
    1.391,
    1.854,
    2.472
   ]
  },
  {
   "name": "Door knock sound effect",
   "page": "https://gettakes.app/sounds/door-knock",
   "wav": "https://gettakes.app/sounds/door-knock.wav",
   "seconds": 0.722,
   "loudest_at_s": 0.004,
   "group": "Hits",
   "for": [
    "Someone at the door",
    "Knock knock",
    "A new idea that arrives"
   ],
   "about": "Three knocks on a wooden door: the click of the knuckles and the low thump of the door behind it, in a small room. Use it for someone at the door, a knock-knock joke, or an idea that shows up. Make it shorter for faster knocks or longer for slower ones. It is made in code from the way a wooden door resonates, so you can use it in any video.",
   "earshot_id": "synth/knock",
   "lengths_s": [
    0.305,
    0.406,
    0.541,
    0.722,
    0.963,
    1.284,
    1.711
   ]
  }
 ]
}
